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Initialized many variables
Fix for enemy invasions and reinforcements git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1192 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -6387,6 +6387,9 @@ void HandleLowerLevelMapBlit( void )
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case( 3 ):
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GetVideoObject( &hHandle, guiSubLevel3 );
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break;
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default:
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AssertMsg( 0, "Invalid underground sector level");
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return;
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}
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// handle the blt of the sublevel
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