Initialized many variables

Fix for enemy invasions and reinforcements


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1192 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Overhaul
2007-08-13 03:39:54 +00:00
parent ca8cb7b89a
commit 6ec2c5da7d
79 changed files with 2621 additions and 2584 deletions
+1 -1
View File
@@ -3075,7 +3075,7 @@ void JumpIntoAdjacentSector( UINT8 ubTacticalDirection, UINT8 ubJumpCode, INT16
SOLDIERTYPE *pValidSoldier = NULL;
GROUP *pGroup;
UINT32 uiTraverseTime=0;
UINT8 ubDirection;
UINT8 ubDirection = 0xff;
EXITGRID ExitGrid;
INT8 bPrevAssignment;
UINT8 ubPrevGroupID;