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Initialized many variables
Fix for enemy invasions and reinforcements git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1192 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -35,7 +35,7 @@
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#include "Scheduling.h"
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#endif
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BOOLEAN AddPlacementToWorld( SOLDIERINITNODE *pNode );
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BOOLEAN AddPlacementToWorld( SOLDIERINITNODE *pNode, GROUP *pGroup = NULL );
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BOOLEAN CountNumberOfElitesRegularsAdminsAndCreaturesFromEnemySoldiersTempFile( UINT8 *pubNumElites, UINT8 *pubNumRegulars, UINT8 *pubNumAdmins, UINT8 *pubNumCreatures );
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