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Initialized many variables
Fix for enemy invasions and reinforcements git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1192 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -294,7 +294,7 @@ void InteractWithOpenableStruct( SOLDIERTYPE *pSoldier, STRUCTURE *pStructure, U
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{
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STRUCTURE * pBaseStructure;
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BOOLEAN fDoMenu = FALSE;
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DOOR * pDoor;
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DOOR * pDoor = NULL;
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DOOR_STATUS * pDoorStatus;
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BOOLEAN fTrapsFound = FALSE;
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