Initialized many variables

Fix for enemy invasions and reinforcements


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1192 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Overhaul
2007-08-13 03:39:54 +00:00
parent ca8cb7b89a
commit 6ec2c5da7d
79 changed files with 2621 additions and 2584 deletions
+2
View File
@@ -3576,6 +3576,8 @@ INT8 FireBulletGivenTarget( SOLDIERTYPE * pFirer, FLOAT dEndX, FLOAT dEndY, FLOA
ddOrigHorizAngle = atan2( dDeltaY, dDeltaX );
ddOrigVerticAngle = atan2( dDeltaZ, (d2DDistance * 2.56f) );
ddAdjustedHorizAngle = ddOrigHorizAngle;
ddAdjustedVerticAngle = ddOrigVerticAngle;
ubShots = 1;
fTracer = FALSE;