Initialized many variables

Fix for enemy invasions and reinforcements


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1192 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Overhaul
2007-08-13 03:39:54 +00:00
parent ca8cb7b89a
commit 6ec2c5da7d
79 changed files with 2621 additions and 2584 deletions
+1 -1
View File
@@ -869,7 +869,7 @@ INT16 ClosestReachableDisturbance(SOLDIERTYPE *pSoldier, UINT8 ubUnconsciousOK,
INT16 *psLastLoc, *pusNoiseGridNo;
INT8 *pbLastLevel;
INT16 sGridNo=-1;
INT8 bLevel, bClosestLevel;
INT8 bLevel, bClosestLevel = -1;
BOOLEAN fClimbingNecessary, fClosestClimbingNecessary = FALSE;
INT32 iPathCost;
INT16 sClosestDisturbance = NOWHERE;