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Initialized many variables
Fix for enemy invasions and reinforcements git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1192 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -910,7 +910,7 @@ INT8 CreatureDecideActionBlack( SOLDIERTYPE * pSoldier )
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INT8 bCanAttack;
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INT8 bSpitIn, bWeaponIn;
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UINT32 uiChance;
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ATTACKTYPE BestShot, BestStab, BestAttack, CurrStab;
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ATTACKTYPE BestShot = {}, BestStab = {}, BestAttack = {}, CurrStab = {};
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BOOLEAN fRunAway = FALSE;
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BOOLEAN fChangeLevel;
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