Initialized many variables

Fix for enemy invasions and reinforcements


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1192 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Overhaul
2007-08-13 03:39:54 +00:00
parent ca8cb7b89a
commit 6ec2c5da7d
79 changed files with 2621 additions and 2584 deletions
+1 -1
View File
@@ -910,7 +910,7 @@ INT8 CreatureDecideActionBlack( SOLDIERTYPE * pSoldier )
INT8 bCanAttack;
INT8 bSpitIn, bWeaponIn;
UINT32 uiChance;
ATTACKTYPE BestShot, BestStab, BestAttack, CurrStab;
ATTACKTYPE BestShot = {}, BestStab = {}, BestAttack = {}, CurrStab = {};
BOOLEAN fRunAway = FALSE;
BOOLEAN fChangeLevel;