Initialized many variables

Fix for enemy invasions and reinforcements


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1192 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Overhaul
2007-08-13 03:39:54 +00:00
parent ca8cb7b89a
commit 6ec2c5da7d
79 changed files with 2621 additions and 2584 deletions
+1 -1
View File
@@ -535,7 +535,7 @@ INT16 FindBestNearbyCover(SOLDIERTYPE *pSoldier, INT32 morale, INT32 *piPercentB
// all 32-bit integers for max. speed
UINT32 uiLoop;
INT32 iCurrentCoverValue, iCoverValue, iBestCoverValue;
INT32 iCurrentScale, iCoverScale, iBestCoverScale;
INT32 iCurrentScale = -1, iCoverScale = -1, iBestCoverScale = -1;
INT32 iDistFromOrigin, iDistCoverFromOrigin, iThreatCertainty;
INT16 sGridNo, sBestCover = NOWHERE;
INT32 iPathCost;