Initialized many variables

Fix for enemy invasions and reinforcements


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1192 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Overhaul
2007-08-13 03:39:54 +00:00
parent ca8cb7b89a
commit 6ec2c5da7d
79 changed files with 2621 additions and 2584 deletions
+4 -3
View File
@@ -2168,7 +2168,7 @@ INT16 NPCConsiderInitiatingConv( SOLDIERTYPE * pNPC, UINT8 * pubDesiredMerc )
UINT8 ubNPC, ubMerc, ubDesiredMerc = NOBODY;
UINT8 ubTalkDesire, ubHighestTalkDesire = 0;
SOLDIERTYPE * pMerc;
SOLDIERTYPE * pDesiredMerc;
SOLDIERTYPE * pDesiredMerc = NULL;
NPCQuoteInfo * pNPCQuoteInfoArray;
CHECKF( pubDesiredMerc );
@@ -2215,16 +2215,17 @@ INT16 NPCConsiderInitiatingConv( SOLDIERTYPE * pNPC, UINT8 * pubDesiredMerc )
{
ubHighestTalkDesire = ubTalkDesire;
ubDesiredMerc = ubMerc;
pDesiredMerc = MercPtrs[ubMerc];
pDesiredMerc = MercSlots[ubMerc];
sDesiredMercDist = PythSpacesAway( sMyGridNo, pDesiredMerc->sGridNo );
}
else if (ubTalkDesire == ubHighestTalkDesire)
{
sDist = PythSpacesAway( sMyGridNo, MercPtrs[ubMerc]->sGridNo );
sDist = PythSpacesAway( sMyGridNo, MercSlots[ubMerc]->sGridNo );
if (sDist < sDesiredMercDist)
{
// we can say the same thing to this merc, and they're closer!
ubDesiredMerc = ubMerc;
pDesiredMerc = MercSlots[ubMerc];
sDesiredMercDist = sDist;
}
}