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Initialized many variables
Fix for enemy invasions and reinforcements git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1192 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -115,7 +115,7 @@ void WriteSTIFile( INT8 *pData, SGPPaletteEntry *pPalette, INT16 sWidth, INT16 s
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SGPPaletteEntry * pSGPPaletteEntry;
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STCIPaletteElement STCIPaletteEntry;
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STCISubImage * pSubImageBuffer;
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STCISubImage * pSubImageBuffer = NULL;
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UINT16 usNumberOfSubImages;
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UINT32 uiSubImageBufferSize=0;
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