Initialized many variables

Fix for enemy invasions and reinforcements


git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1192 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Overhaul
2007-08-13 03:39:54 +00:00
parent ca8cb7b89a
commit 6ec2c5da7d
79 changed files with 2621 additions and 2584 deletions
+2
View File
@@ -51,6 +51,8 @@ static LuaAttrib* LuaCommonGetSet( lua_State *L )
else
{
luaL_argcheck( L, 0, 2, "Invalid index to the table" );
// The last function doesn't return, but gotta keep the compiler happy
return NULL;
}
for ( ; Attributes->name; Attributes++ )