Fix: dragging a structure repaired it and removed all decals

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9120 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2021-06-28 14:52:12 +00:00
parent 587b7e2874
commit 6f24fb89fd
4 changed files with 41 additions and 5 deletions
+26 -1
View File
@@ -7884,7 +7884,7 @@ BOOLEAN CanRemoveFortification( INT32 sGridNo, INT8 sLevel, UINT32 usStructureco
return FALSE;
}
BOOLEAN IsDragStructurePresent( INT32 sGridNo, INT8 sLevel, UINT32& arusTileType, UINT16& arusStructureNumber )
BOOLEAN IsDragStructurePresent( INT32 sGridNo, INT8 sLevel, UINT32& arusTileType, UINT16& arusStructureNumber, UINT8& arusHitpoints, UINT8& arusDecalFlags )
{
// needs to be a valid location
if ( TileIsOutOfBounds( sGridNo ) )
@@ -7902,6 +7902,8 @@ BOOLEAN IsDragStructurePresent( INT32 sGridNo, INT8 sLevel, UINT32& arusTileType
if ( GetTileType( pNode->usIndex, &arusTileType ) )
{
arusStructureNumber = pStruct->pDBStructureRef->pDBStructure->usStructureNumber;
arusHitpoints = pStruct->ubHitPoints;
arusDecalFlags = pStruct->ubDecalFlag;
// if tileset is from the current tileset, check that
for ( int i = 0; i < STRUCTURE_MOVEPOSSIBLE_MAX; ++i )
@@ -8027,6 +8029,29 @@ BOOLEAN RemoveStructDrag( INT32 sGridNo, INT8 sLevel, UINT32 uiTileType )
return FALSE;
}
void CorrectDragStructData( INT32 sGridNo, INT8 sLevel, UINT8 ausHitpoints, UINT8 ausDecalFlags )
{
// needs to be a valid location
if ( TileIsOutOfBounds( sGridNo ) )
return;
STRUCTURE* pStruct = GetTallestStructureOnGridnoDrag( sGridNo, sLevel );
if ( pStruct != NULL )
{
pStruct->ubHitPoints = ausHitpoints;
pStruct->ubDecalFlag = ausDecalFlags;
if ( pStruct->ubHitPoints < pStruct->pDBStructureRef->pDBStructure->ubHitPoints
|| pStruct->ubDecalFlag & STRUCTURE_DECALFLAG_BLOOD )
{
gpWorldLevelData[sGridNo].uiFlags & MAPELEMENT_STRUCTURE_DAMAGED;
//SetRenderFlags( RENDER_FLAG_FULL );
}
}
}
BOOLEAN RemoveFortification( INT32 sGridNo, INT8 sLevel, UINT32 usStructureconstructindex )
{
// needs to be a valid location