diff --git a/GameSettings.h b/GameSettings.h index 3b66c78fb..89cf074b1 100644 --- a/GameSettings.h +++ b/GameSettings.h @@ -810,7 +810,7 @@ typedef struct UINT8 ubStanceEffectiveness; UINT8 ubLBEEffectiveness; UINT8 ubMovementEffectiveness; - UINT8 ubCoverDisplayUpdateWait; + UINT16 ubCoverDisplayUpdateWait;//Moa: changed to UINT16 to allow values 500ms to 10000ms, see ini file and DisplayCover( BOOLEAN ), DisplayMines( BOOLEAN ) // HEADROCK HAM B1: Global modifier for mine income (0 is automatically turned to 1 to avoid divide-by-zero.) INT16 usMineIncomePercentage; diff --git a/Tactical/DisplayCover.cpp b/Tactical/DisplayCover.cpp index d4b7a20d3..1d7d67704 100644 --- a/Tactical/DisplayCover.cpp +++ b/Tactical/DisplayCover.cpp @@ -429,7 +429,7 @@ BOOLEAN GridNoOnScreenAndAround( const INT32& sGridNo, const UINT8& ubRadius ) void DisplayCover( const BOOLEAN& forceUpdate ) { - if ( gGameExternalOptions.ubCoverDisplayUpdateWait == -1 ) + if ( gGameExternalOptions.ubCoverDisplayUpdateWait == (UINT16)-1 ) { return; } @@ -948,7 +948,7 @@ void RemoveMinesObjectsFromViewArea() void DisplayMines( const BOOLEAN& forceUpdate ) { - if ( gGameExternalOptions.ubCoverDisplayUpdateWait == -1 ) + if ( gGameExternalOptions.ubCoverDisplayUpdateWait == (UINT16)-1 ) { return; }