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added sync for bandaging anim and ability to heal other teams
add names to end turn dialog. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2182 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -16,6 +16,15 @@ typedef struct
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INT16 sGridNo;
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BOOLEAN fNoAnimations;
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}doors;
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typedef struct
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{
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UINT16 ubID;
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INT8 bLife;
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INT8 bBleeding;
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}heal;
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void send_door ( SOLDIERTYPE *pSoldier, INT16 sGridNo, BOOLEAN fNoAnimations );
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void send_changestate (EV_S_CHANGESTATE * SChangeState);
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@@ -62,3 +71,4 @@ BOOLEAN check_status (void);
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extern UINT8 NumEnemyInSector( );
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extern INT8 NumActiveAndConsciousTeamMembers( UINT8 ubTeam );
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void send_heal (SOLDIERTYPE *pSoldier );
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