added sync for bandaging anim and ability to heal other teams

add names to end turn dialog.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2182 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
haydent
2008-05-19 03:13:19 +00:00
parent c5c317849c
commit 70c6e61334
6 changed files with 90 additions and 13 deletions
+10
View File
@@ -16,6 +16,15 @@ typedef struct
INT16 sGridNo;
BOOLEAN fNoAnimations;
}doors;
typedef struct
{
UINT16 ubID;
INT8 bLife;
INT8 bBleeding;
}heal;
void send_door ( SOLDIERTYPE *pSoldier, INT16 sGridNo, BOOLEAN fNoAnimations );
void send_changestate (EV_S_CHANGESTATE * SChangeState);
@@ -62,3 +71,4 @@ BOOLEAN check_status (void);
extern UINT8 NumEnemyInSector( );
extern INT8 NumActiveAndConsciousTeamMembers( UINT8 ubTeam );
void send_heal (SOLDIERTYPE *pSoldier );