diff --git a/Tactical/Dialogue Control.cpp b/Tactical/Dialogue Control.cpp index 47d99f7c..813eb281 100644 --- a/Tactical/Dialogue Control.cpp +++ b/Tactical/Dialogue Control.cpp @@ -1631,6 +1631,10 @@ BOOLEAN TacticalCharacterDialogue( SOLDIERTYPE *pSoldier, UINT16 usQuoteNum ) } } + // Flugente: if we don't have a face index, then don't do a dialogue here... + if ( pSoldier->iFaceIndex <= -1 ) + return( FALSE ); + return( CharacterDialogue( pSoldier->ubProfile, usQuoteNum, pSoldier->iFaceIndex, DIALOGUE_TACTICAL_UI, TRUE, FALSE ) ); }