Updates to the HAM/100AP integration.

Added Min/Max Suppression Tolerance values (from Headrock).
Bugfix: Took away the ability to reload a weapon from the item description box while using an ammo crate.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2695 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
ChrisL
2009-04-09 15:28:41 +00:00
parent 9a65840def
commit 72174db37c
8 changed files with 52 additions and 39 deletions
+4 -7
View File
@@ -513,13 +513,13 @@ BOOLEAN gbBulletTracer;
INT16 iSuppressionEffectiveness;
// HEADROCK HAM B2: MAXIMUM number of APs that can be lost to suppression in a given turn (0=unlimited)
UINT8 iMaxSuppressionAPLossPerTurn;
BOOLEAN fSuppressionAPLossPerTurn;
// HEADROCK HAM B2: MAXIMUM number of APs that can be lost to suppression in a given attack (0=unlimited)
UINT8 iMaxSuppressionAPLossPerAttack;
BOOLEAN fSuppressionAPLossPerAttack;
// HEADROCK HAM B2: Rigid limit to which a soldier's APs can drop due to suppression fire. (0=unlimited)
INT8 iMinAPLimitFromSuppression;
UINT8 iSuppressionToleranceMax;
UINT8 iSuppressionToleranceMin;
// HEADROCK HAM B2: Suppression Shock ON/OFF
BOOLEAN fSuppressionShock;
@@ -533,9 +533,6 @@ BOOLEAN gbBulletTracer;
// HEADROCK HAM B2.3: It is now possible for "cowering" to increase a target's suppression.
UINT16 iCowerEffectOnSuppression;
// HEADROCK HAM B2.4: How many APs must be lost due to suppression for every 1 point of morale lost?
UINT8 iAPLostPerMoraleDrop;
// HEADROCK HAM B2.5: Turn on Realistic Tracers. 0 = off (regular tracers). 1 = Fully realistic tracers. 2 = Tracer Bump + 1.13 Autofire Penalty Reduction
UINT8 iRealisticTracers;