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Updates to the HAM/100AP integration.
Added Min/Max Suppression Tolerance values (from Headrock). Bugfix: Took away the ability to reload a weapon from the item description box while using an ammo crate. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2695 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -513,13 +513,13 @@ BOOLEAN gbBulletTracer;
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INT16 iSuppressionEffectiveness;
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// HEADROCK HAM B2: MAXIMUM number of APs that can be lost to suppression in a given turn (0=unlimited)
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UINT8 iMaxSuppressionAPLossPerTurn;
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BOOLEAN fSuppressionAPLossPerTurn;
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// HEADROCK HAM B2: MAXIMUM number of APs that can be lost to suppression in a given attack (0=unlimited)
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UINT8 iMaxSuppressionAPLossPerAttack;
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BOOLEAN fSuppressionAPLossPerAttack;
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// HEADROCK HAM B2: Rigid limit to which a soldier's APs can drop due to suppression fire. (0=unlimited)
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INT8 iMinAPLimitFromSuppression;
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UINT8 iSuppressionToleranceMax;
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UINT8 iSuppressionToleranceMin;
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// HEADROCK HAM B2: Suppression Shock ON/OFF
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BOOLEAN fSuppressionShock;
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@@ -533,9 +533,6 @@ BOOLEAN gbBulletTracer;
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// HEADROCK HAM B2.3: It is now possible for "cowering" to increase a target's suppression.
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UINT16 iCowerEffectOnSuppression;
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// HEADROCK HAM B2.4: How many APs must be lost due to suppression for every 1 point of morale lost?
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UINT8 iAPLostPerMoraleDrop;
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// HEADROCK HAM B2.5: Turn on Realistic Tracers. 0 = off (regular tracers). 1 = Fully realistic tracers. 2 = Tracer Bump + 1.13 Autofire Penalty Reduction
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UINT8 iRealisticTracers;
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