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Updates to the HAM/100AP integration.
Added Min/Max Suppression Tolerance values (from Headrock). Bugfix: Took away the ability to reload a weapon from the item description box while using an ammo crate. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2695 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -3423,6 +3423,14 @@ void ItemDescAmmoCallback(GUI_BUTTON *btn,INT32 reason)
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fRightDown = FALSE;
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gfItemAmmoDown = FALSE;
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//CHRISL: We dont' want to be able to reload guns using the ammo crate from this function
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if(gpItemPointer != NULL && Item[gpItemPointer->usItem].ammocrate)
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{
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fInterfacePanelDirty = DIRTYLEVEL2;
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btn->uiFlags &= (~BUTTON_CLICKED_ON );
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return;
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}
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if( guiCurrentItemDescriptionScreen == MAP_SCREEN )
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{
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//if ( gpItemPointer == NULL && EmptyWeaponMagazine( gpItemDescObject, &gItemPointer, ubStatusIndex ) )
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