Updates to the HAM/100AP integration.

Added Min/Max Suppression Tolerance values (from Headrock).
Bugfix: Took away the ability to reload a weapon from the item description box while using an ammo crate.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2695 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
ChrisL
2009-04-09 15:28:41 +00:00
parent 9a65840def
commit 72174db37c
8 changed files with 52 additions and 39 deletions
+8
View File
@@ -3423,6 +3423,14 @@ void ItemDescAmmoCallback(GUI_BUTTON *btn,INT32 reason)
fRightDown = FALSE;
gfItemAmmoDown = FALSE;
//CHRISL: We dont' want to be able to reload guns using the ammo crate from this function
if(gpItemPointer != NULL && Item[gpItemPointer->usItem].ammocrate)
{
fInterfacePanelDirty = DIRTYLEVEL2;
btn->uiFlags &= (~BUTTON_CLICKED_ON );
return;
}
if( guiCurrentItemDescriptionScreen == MAP_SCREEN )
{
//if ( gpItemPointer == NULL && EmptyWeaponMagazine( gpItemDescObject, &gItemPointer, ubStatusIndex ) )