From 72246a8a9a8751f7a51f67b926785908a7bd612b Mon Sep 17 00:00:00 2001 From: Flugente Date: Fri, 29 Nov 2013 18:44:28 +0000 Subject: [PATCH] Fix: food/water consumption background property removed food/water consumption git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6666 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Tactical/Food.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Tactical/Food.cpp b/Tactical/Food.cpp index 71c8fe5c4..520ebd697 100644 --- a/Tactical/Food.cpp +++ b/Tactical/Food.cpp @@ -371,8 +371,8 @@ void HourlyFoodSituationUpdate( SOLDIERTYPE *pSoldier ) FLOAT temperaturemodifier = (FLOAT)(3 + sectortemperaturemod)/3; - FLOAT specialfoodmodifier = (100 + pSoldier->GetBackgroundValue(BG_PERC_FOOD) ) / 100; - FLOAT specialdrinkmodifier = (100 + pSoldier->GetBackgroundValue(BG_PERC_WATER)) / 100; + FLOAT specialfoodmodifier = (100.0 + pSoldier->GetBackgroundValue(BG_PERC_FOOD) ) / 100.0; + FLOAT specialdrinkmodifier = (100.0 + pSoldier->GetBackgroundValue(BG_PERC_WATER)) / 100.0; // due to digestion, reduce our food and drink levels pSoldier->bFoodLevel = max(pSoldier->bFoodLevel - (INT32) (specialfoodmodifier * activitymodifier * gGameExternalOptions.usFoodDigestionHourlyBaseFood), FOOD_MIN);