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*disable tank spawning, and fix bug causing lack of AI to spawn in maps with snipers or tanks.
*small change associated with hidden interrupts now occuring and not necessarily only being between AI to hopefully stop crashes. (thanks for the call stack!) *added no gear option 4 MERC *disable explosions git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2202 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -4,6 +4,8 @@
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extern int readyteamreg[10];
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extern bool NOGEAR;
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typedef struct
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{
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UINT16 soldier_id;
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@@ -49,6 +51,7 @@ void unlock (void);
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void UpdateSoldierToNetwork ( SOLDIERTYPE *pSoldier );
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extern BOOLEAN gfUIInterfaceSetBusy;
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void TrashAllSoldiers( );
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void kick_player (void);
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void overide_turn (void);
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