mirror of
https://github.com/1dot13/source.git
synced 2026-08-26 14:30:26 +02:00
- Bugfix: AI acts strange (does not shoot out of weapon range, ...) when NCTH is enabled
o AICalcChanceToHitGun the change to hit is reduced to zero if the AI exceeds the gun range by 10% and is only 50% when in that range. o I've changed that code to use externalize the parameters to the CTHConstants.ini file. o The result is no change in how actual code runs but now those hard coded parameters should be modifiable. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4713 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -1344,6 +1344,9 @@ typedef struct
|
||||
UINT32 NORMAL_RECOIL_DISTANCE;
|
||||
FLOAT MAX_BULLET_DEV;
|
||||
BOOLEAN RANGE_EFFECTS_DEV;
|
||||
FLOAT MAX_EFFECTIVE_RANGE_MULTIPLIER;
|
||||
FLOAT MAX_EFFECTIVE_RANGE_REDUCTION;
|
||||
BOOLEAN MAX_EFFECTIVE_USE_GRADIENT;
|
||||
|
||||
} CTH_CONSTANTS;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user