mirror of
https://github.com/1dot13/source.git
synced 2026-09-09 14:46:05 +02:00
Fix: gGameCTHConstants.BASE_CROUCHING_STANCE was missing from handling calculations in NCTH
- removed gGameExternalOptions.fUseNewCTHCalculation as it is not needed anymore - cleaned up function CalcNewChanceToHitGun git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8281 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -575,10 +575,6 @@ typedef struct
|
||||
UINT16 guiMaxItemSize;
|
||||
UINT16 guiOIVSizeNumber;
|
||||
|
||||
// silversurfer: this is only for the cleaned up NCTH calculation. Please remove if the new functions are accepted
|
||||
// see Tactical\Weapons.cpp funtion CalcNewChanceToHitGun()
|
||||
BOOLEAN fUseNewCTHCalculation;
|
||||
|
||||
// Flugente: this change allows to target head/torso/legs of prone targets. This option will be removed once accepted
|
||||
BOOLEAN fAllowTargetHeadAndLegIfProne;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user