mirror of
https://github.com/1dot13/source.git
synced 2026-09-02 14:36:06 +02:00
- increased max size of visible range and cover display
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@221 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
+1
-1
@@ -23,7 +23,7 @@ INT16 zVersionLabel[256] = { L"Beta v. 0.98" };
|
|||||||
#else
|
#else
|
||||||
|
|
||||||
//RELEASE BUILD VERSION
|
//RELEASE BUILD VERSION
|
||||||
INT16 zVersionLabel[256] = { L"Release v1.13.220" };
|
INT16 zVersionLabel[256] = { L"Release v1.13.221" };
|
||||||
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
+2
-2
@@ -43,7 +43,7 @@
|
|||||||
<Tool
|
<Tool
|
||||||
Name="VCLinkerTool"
|
Name="VCLinkerTool"
|
||||||
AdditionalDependencies="libexpatMT.lib mss32.lib winmm.lib smackw32.lib fmodvc.lib"
|
AdditionalDependencies="libexpatMT.lib mss32.lib winmm.lib smackw32.lib fmodvc.lib"
|
||||||
OutputFile="C:\games\Jagged Alliance 2 v1.13\ja2_debug_v1.13.220_2006_06_10.exe"
|
OutputFile="C:\games\Jagged Alliance 2 v1.13\ja2_debug_v1.13.221_2006_06_11.exe"
|
||||||
LinkIncremental="2"
|
LinkIncremental="2"
|
||||||
SuppressStartupBanner="TRUE"
|
SuppressStartupBanner="TRUE"
|
||||||
AdditionalLibraryDirectories=".\..\..\Standard Gaming Platform\"
|
AdditionalLibraryDirectories=".\..\..\Standard Gaming Platform\"
|
||||||
@@ -546,7 +546,7 @@
|
|||||||
<Tool
|
<Tool
|
||||||
Name="VCLinkerTool"
|
Name="VCLinkerTool"
|
||||||
AdditionalDependencies="libexpatMT.lib winmm.lib smackw32.lib mss32.lib fmodvc.lib"
|
AdditionalDependencies="libexpatMT.lib winmm.lib smackw32.lib mss32.lib fmodvc.lib"
|
||||||
OutputFile="C:\Games\Jagged Alliance 2 v1.13\ja2_release_v1.13.220_2006_06_10.exe"
|
OutputFile="C:\Games\Jagged Alliance 2 v1.13\ja2_release_v1.13.221_2006_06_11.exe"
|
||||||
LinkIncremental="1"
|
LinkIncremental="1"
|
||||||
SuppressStartupBanner="TRUE"
|
SuppressStartupBanner="TRUE"
|
||||||
AdditionalLibraryDirectories=".\..\..\Standard Gaming Platform\"
|
AdditionalLibraryDirectories=".\..\..\Standard Gaming Platform\"
|
||||||
|
|||||||
@@ -10,12 +10,11 @@
|
|||||||
//******* Local Defines **************************************************
|
//******* Local Defines **************************************************
|
||||||
|
|
||||||
|
|
||||||
#define DC_MAX_COVER_RANGE 31
|
#define DC_MAX_COVER_RANGE 42 //31
|
||||||
|
#define DC__SOLDIER_VISIBLE_RANGE 42 //31
|
||||||
|
|
||||||
#define DC__SOLDIER_VISIBLE_RANGE 31
|
#define DC__MIN_SIZE 4
|
||||||
|
#define DC__MAX_SIZE 21 //11
|
||||||
#define DC__MIN_SIZE 4
|
|
||||||
#define DC__MAX_SIZE 11
|
|
||||||
|
|
||||||
typedef struct
|
typedef struct
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -23,7 +23,7 @@
|
|||||||
#endif
|
#endif
|
||||||
|
|
||||||
#define DIRTY_QUEUES 200
|
#define DIRTY_QUEUES 200
|
||||||
#define BACKGROUND_BUFFERS 1000 //was 500
|
#define BACKGROUND_BUFFERS 1500 //was 500
|
||||||
#define VIDEO_OVERLAYS 100
|
#define VIDEO_OVERLAYS 100
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user