From 749854b24f75de7b9193040508717fc2a74d8e9c Mon Sep 17 00:00:00 2001 From: Shadooow Date: Wed, 23 Jun 2021 20:06:00 +0000 Subject: [PATCH] fixed new tag in SectorLoadscreens not being loaded git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9100 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Loading Screen.cpp | 2 +- Tactical/XML_SectorLoadscreens.cpp | 3 ++- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/Loading Screen.cpp b/Loading Screen.cpp index 7d3ca448..496ee259 100644 --- a/Loading Screen.cpp +++ b/Loading Screen.cpp @@ -391,7 +391,7 @@ void DisplayLoadScreenWithID( UINT8 ubLoadScreenID ) if (fAlternate && (Random(2) > 0)) { - if(gSectorLoadscreens[i].szImageFormatAlt != NULL) + if (strlen(gSectorLoadscreens[i].szImageFormatAlt) > 0) imageFormat = gSectorLoadscreens[i].szImageFormatAlt; switch (ubLoadScreenID) { diff --git a/Tactical/XML_SectorLoadscreens.cpp b/Tactical/XML_SectorLoadscreens.cpp index 36115eb9..74b376c7 100644 --- a/Tactical/XML_SectorLoadscreens.cpp +++ b/Tactical/XML_SectorLoadscreens.cpp @@ -56,7 +56,8 @@ sectorLoadscreensStartElementHandle(void *userData, const XML_Char *name, const strcmp(name, "szDay") == 0 || strcmp(name, "szNight") == 0 || strcmp(name, "szDayAlt") == 0 || - strcmp(name, "szNightAlt") == 0)) + strcmp(name, "szNightAlt") == 0 || + strcmp(name, "szImageFormatAlt") == 0)) { pData->curElement = ELEMENT_PROPERTY;