More conversions to SoldierID

This commit is contained in:
Asdow
2024-11-17 18:15:36 +02:00
parent 06936b71c9
commit 74d752d452
14 changed files with 115 additions and 118 deletions
+3 -3
View File
@@ -118,8 +118,8 @@ public:
FLOAT dLifeSpan;
BOOLEAN fFirstTimeMoved;
INT32 sFirstGridNo;
UINT16 ubOwner;
UINT8 ubActionCode;
SoldierID ubOwner;
UINT8 ubActionCode;
UINT32 uiActionData;
BOOLEAN fDropItem;
UINT32 uiNumTilesMoved;
@@ -153,7 +153,7 @@ extern REAL_OBJECT ObjectSlots[ NUM_OBJECT_SLOTS ];
// OBJECT LIST STUFF
INT32 CreatePhysicalObject( OBJECTTYPE *pGameObj, real dLifeLength, real xPos, real yPos, real zPos, real xForce, real yForce, real zForce, UINT16 ubOwner, UINT8 ubActionCode, UINT32 uiActionData, BOOLEAN fTestObject );
INT32 CreatePhysicalObject( OBJECTTYPE *pGameObj, real dLifeLength, real xPos, real yPos, real zPos, real xForce, real yForce, real zForce, SoldierID ubOwner, UINT8 ubActionCode, UINT32 uiActionData, BOOLEAN fTestObject );
BOOLEAN RemoveObjectSlot( INT32 iObject );
void RemoveAllPhysicsObjects( );
// OJW - 20091002 - mp explosives