From 7521db7ae7695f7d1681faccf446c2a3b2ca6b47 Mon Sep 17 00:00:00 2001 From: Wanne Date: Mon, 22 Jun 2009 11:35:46 +0000 Subject: [PATCH] - Bugfix: Need for soldier sleep was calculated wrong (fix by Headrock) git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3026 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Strategic/Assignments.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/Strategic/Assignments.cpp b/Strategic/Assignments.cpp index 12ea89b1..e7cf4248 100644 --- a/Strategic/Assignments.cpp +++ b/Strategic/Assignments.cpp @@ -11441,8 +11441,7 @@ UINT8 CalcSoldierNeedForSleep( SOLDIERTYPE *pSoldier ) // base comes from profile ubNeedForSleep = gMercProfiles[ pSoldier->ubProfile ].ubNeedForSleep; - - ubPercentHealth = pSoldier->stats.bLife / pSoldier->stats.bLifeMax; + ubPercentHealth = (pSoldier->stats.bLife*100) / pSoldier->stats.bLifeMax; if ( ubPercentHealth < 75 ) {