From 75355f6cac389c45fb26f48922e0be02057074c6 Mon Sep 17 00:00:00 2001 From: Asdow <20314541+Asdow@users.noreply.github.com> Date: Thu, 22 Jan 2026 00:26:48 +0200 Subject: [PATCH] Set DangerousSpot to const --- TacticalAI/DecideAction.cpp | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/TacticalAI/DecideAction.cpp b/TacticalAI/DecideAction.cpp index 06fa7fc16..15f7188d1 100644 --- a/TacticalAI/DecideAction.cpp +++ b/TacticalAI/DecideAction.cpp @@ -20542,12 +20542,8 @@ INT8 DecideActionBlackSoldier(SOLDIERTYPE* pSoldier) const BOOLEAN fAnyCover = AnyCoverAtSpot(pSoldier, pSoldier->sGridNo); //const BOOLEAN fDangerousSpot = DangerousSpot(pSoldier); //const BOOLEAN fSafeSpot = SafeSpot(pSoldier); + const bool fDangerousSpot = (!fProneSightCover || (pSoldier->aiData.bUnderFire && !fAnyCover)); - BOOLEAN fDangerousSpot = FALSE; - if ( !fProneSightCover || (pSoldier->aiData.bUnderFire && !fAnyCover) ) - { - fDangerousSpot = TRUE; - } DebugAI(AI_MSG_INFO, pSoldier, String("prone sight cover %d", fProneSightCover), gLogDecideActionBlack); DebugAI(AI_MSG_INFO, pSoldier, String("any cover %d", fAnyCover), gLogDecideActionBlack);