- New Feature: Arulco special division controls other features to fight the player. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&goto=343706&#msg_343706

- New Feature: Enemy helicopters allow the AI to rapidly deploy troops aross the map. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&goto=343707&#msg_343707. GameDir <= r2279 is required.
- Fix: income of mine 0 was not correctly calculated

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8015 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2016-01-09 19:45:30 +00:00
parent 70b832d0b4
commit 7664342746
67 changed files with 3187 additions and 165 deletions
+39
View File
@@ -212,6 +212,18 @@ enum
PRISONER_INTERROGATION_MAX
};
// Flugente: ASD resource types
enum
{
ASD_MONEY,
ASD_FUEL,
ASD_HELI,
ASD_JEEP,
ASD_TANK,
ASD_RESOURCE_MAX
};
typedef struct
{
BOOLEAN fGunNut;
@@ -600,6 +612,33 @@ typedef struct
BOOLEAN gfInvestigateSector;
BOOLEAN gfReassignPendingReinforcements;
// Flugente: ASD
BOOLEAN fASDActive;
UINT8 usASDSupplyArrivalSector;
INT32 gASDResource_Cost[ASD_RESOURCE_MAX];
INT32 gASDResource_BuyTime[ASD_RESOURCE_MAX];
// Flugente: enemy heli
BOOLEAN fEnemyHeliActive;
UINT16 gEnemyHeliMaxHP;
UINT16 gEnemyHeliTimePerHPRepair;
INT32 gEnemyHeliCostPerRepair1HP;
UINT16 gEnemyHeliMaxFuel;
UINT16 gEnemyHeliTimePerFuelRefuel;
UINT8 gEnemyHeliAllowedSAMContacts;
UINT16 gEnemyHeliSAMDamage_Base;
UINT16 gEnemyHeliSAMDamage_Var;
UINT16 gEnemyHeliMANPADSDamage_Base;
UINT16 gEnemyHeliMANPADSDamage_Var;
UINT8 usEnemyHeliBaseSector;
INT32 sEnemyHeliBaseParkGridno[2];
INT32 sEnemyHeliBaseParkTileIndex;
INT32 ubEnemiesItemDrop;
BOOLEAN gfUseExternalLoadscreens;