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- New Feature: Arulco special division controls other features to fight the player. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&goto=343706&#msg_343706
- New Feature: Enemy helicopters allow the AI to rapidly deploy troops aross the map. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&goto=343707&#msg_343707. GameDir <= r2279 is required. - Fix: income of mine 0 was not correctly calculated git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8015 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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+4
-19
@@ -1576,28 +1576,13 @@ void ProcessTransactionString(STR16 pString, FinanceUnitPtr pFinance)
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break;
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// HEADROCK HAM 3.6: Paid for Facility Use
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case( FACILITY_OPERATIONS ):
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swprintf(pString, L"%s", pTransactionText[ FACILITY_OPERATIONS ]);
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break;
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// HEADROCK HAM 3.6: Paid for militia upkeep
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case( MILITIA_UPKEEP ):
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swprintf(pString, L"%s", pTransactionText[ MILITIA_UPKEEP ]);
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break;
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// Flugente: ransom from released prisoners
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case FACILITY_OPERATIONS:
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case MILITIA_UPKEEP:
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case PRISONER_RANSOM:
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swprintf(pString, L"%s", pTransactionText[ PRISONER_RANSOM ]);
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break;
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// Flugente: disease: subscription to WHO data
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case WHO_SUBSCRIPTION:
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swprintf( pString, L"%s", pTransactionText[WHO_SUBSCRIPTION] );
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break;
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// Flugente: a contract with a PMC
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case PMC_CONTRACT:
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swprintf( pString, L"%s", pTransactionText[PMC_CONTRACT] );
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case SAM_REPAIR:
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swprintf( pString, L"%s", pTransactionText[pFinance->ubCode] );
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break;
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}
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}
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