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- New Feature: Arulco special division controls other features to fight the player. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&goto=343706&#msg_343706
- New Feature: Enemy helicopters allow the AI to rapidly deploy troops aross the map. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&goto=343707&#msg_343707. GameDir <= r2279 is required. - Fix: income of mine 0 was not correctly calculated git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8015 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -717,7 +717,7 @@ void HandleManualPaymentFacilityDebt( void )
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// HEADROCK HAM 3.6: Apply income bonuses from Facility Work to a specific mine.
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INT32 MineIncomeModifierFromFacility( UINT8 ubMine )
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{
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Assert (ubMine > 0 && ubMine < MAX_NUMBER_OF_MINES);
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Assert (ubMine >= 0 && ubMine < MAX_NUMBER_OF_MINES);
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SOLDIERTYPE *pSoldier;
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INT32 iModifier = 0;
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