From 768ad6ea740ce527526cc5b28f176f82af663ff8 Mon Sep 17 00:00:00 2001 From: haydent Date: Fri, 25 Jul 2008 23:03:43 +0000 Subject: [PATCH] hope to fix mp ctds, line 922 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2257 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Tactical/TeamTurns.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Tactical/TeamTurns.cpp b/Tactical/TeamTurns.cpp index feabe8fc0..26c02dae1 100644 --- a/Tactical/TeamTurns.cpp +++ b/Tactical/TeamTurns.cpp @@ -918,8 +918,8 @@ void StartInterrupt( void ) pSoldier = MercPtrs[ cnt ]; // pSoldier = MercPtrs[ubFirstInterrupter]; - //if ( gTacticalStatus.ubCurrentTeam == OUR_TEAM) - if ( pSoldier->bTeam > OUR_TEAM && pSoldier->bTeam < 6) + //if ( gTacticalStatus.ubCurrentTeam == OUR_TEAM )//hayden + if (!is_networked && gTacticalStatus.ubCurrentTeam == OUR_TEAM ) // if ( pSoldier->bTeam > OUR_TEAM && pSoldier->bTeam < 6) // cheap disable { // we're being interrupted by the computer! // we delay displaying any interrupt message until the computer