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- new: Externalized sector loadscreens to TableData\Map\SectorLoadscreens.xml (INI-Switch: USE_EXTERNALIZED_LOADSCREENS)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@887 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -581,10 +581,8 @@ void LoadGameExternalOptions()
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// WANNE: Drop Items
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gGameExternalOptions.ubEnemiesItemDrop = iniReader.ReadInteger("JA2 Gameplay Settings","ENEMIES_ITEM_DROP", 0);
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// WANNE: Auto save: Attention: The game always crashes after a "normal" savegame is loaded after loading an autosave
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// So for now USE_AUTO_SAVE is always false.
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// The game crashes when removing mouse region that are not set
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//gGameExternalOptions.gfUseAutoSave = iniReader.ReadBoolean("JA2 Gameplay Settings","USE_AUTO_SAVE",FALSE);
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// WANNE: External sector Loadscreens [2007-05-19]
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gGameExternalOptions.gfUseExternalLoadscreens = iniReader.ReadBoolean("JA2 Gameplay Settings","USE_EXTERNALIZED_LOADSCREENS", FALSE);
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// Militia settings
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gGameExternalOptions.guiAllowMilitiaGroupsDelay = iniReader.ReadInteger("JA2 Gameplay Settings","ALLOW_MILITIA_MOBILE_DELAY",1);
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