Improvements (by Buggler)

- Externalized BR shipping destination
- Externalized Drassen item dropoff grid no
- Used profile name instead of hardcoded value on message prompt for marrying Daryl, sparing Krott and finding queen's POW sector
- Hid names on message prompt when attempt to talk to out of LOS hidden NPC

Mapeditor (by Buggler)
- Show index no within usItemClass on item selection screen for another easy reference
- Lighten quantity and selected tiles color in tile selection screen 

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6500 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2013-10-15 19:51:53 +00:00
parent 9128ee0e4b
commit 772e99924a
17 changed files with 60 additions and 43 deletions
+3 -1
View File
@@ -3043,6 +3043,7 @@ void UpdateMercsInSector( INT16 sSectorX, INT16 sSectorY, INT8 bSectorZ )
SOLDIERTYPE *pSoldier;
BOOLEAN fPOWSquadSet = FALSE;
UINT8 ubPOWSquad=0;
CHAR16 zTemp[256];
// Remove from interface slot
RemoveAllPlayersFromSlot( );
@@ -3116,7 +3117,8 @@ void UpdateMercsInSector( INT16 sSectorX, INT16 sSectorY, INT8 bSectorZ )
// ATE: If we are in i13 - pop up message!
if ( sSectorX == gModSettings.ubInitialPOWSectorX && sSectorY == gModSettings.ubInitialPOWSectorY ) //(13, 9)
{
DoMessageBox( MSG_BOX_BASIC_STYLE, TacticalStr[ POW_MERCS_ARE_HERE ], GAME_SCREEN, ( UINT8 )MSG_BOX_FLAG_OK, NULL, NULL );
swprintf( zTemp, TacticalStr[ POW_MERCS_ARE_HERE ], gMercProfiles[ QUEEN ].zNickname );
DoMessageBox( MSG_BOX_BASIC_STYLE, zTemp, GAME_SCREEN, ( UINT8 )MSG_BOX_FLAG_OK, NULL, NULL );
}
else
{