From 77980dd2cc9c28f919510445e564dd5606d58a6e Mon Sep 17 00:00:00 2001 From: Sevenfm Date: Thu, 13 May 2021 04:52:01 +0000 Subject: [PATCH] Fixes mouse wheel not working with knife cursor (by Shadooow). git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9021 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Tactical/UI Cursors.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Tactical/UI Cursors.cpp b/Tactical/UI Cursors.cpp index 834da1e85..fc4510a5b 100644 --- a/Tactical/UI Cursors.cpp +++ b/Tactical/UI Cursors.cpp @@ -3754,7 +3754,7 @@ void HandleWheelAdjustCursor( SOLDIERTYPE *pSoldier, INT32 sMapPos, INT32 sDelta // Determine if we can afford! if ( EnoughPoints( pSoldier, sAPCosts, 0, FALSE ) ) { - pSoldier->aiData.bShownAimTime+= REFINE_KNIFE_2; + pSoldier->aiData.bShownAimTime+= (sDelta*REFINE_KNIFE_2); if ( pSoldier->aiData.bShownAimTime > REFINE_KNIFE_2 ) pSoldier->aiData.bShownAimTime = REFINE_KNIFE_2; gfDisplayFullCountRing = FALSE; @@ -3945,7 +3945,7 @@ void HandleWheelAdjustCursorWOAB( SOLDIERTYPE *pSoldier, INT32 sMapPos, INT32 sD // Determine if we can afford! if ( EnoughPoints( pSoldier, sAPCosts, 0, FALSE ) ) { - pSoldier->aiData.bShownAimTime+= REFINE_KNIFE_2; + pSoldier->aiData.bShownAimTime+= (sDelta*REFINE_KNIFE_2); if ( pSoldier->aiData.bShownAimTime > REFINE_KNIFE_2 ) pSoldier->aiData.bShownAimTime = REFINE_KNIFE_2; gfDisplayFullCountRing = FALSE;