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Merged from revision: 7199
Fixes (by Buggler) - Fixed town militia training bug after declining to train a new mobile militia squad upon completion - Fixed income from facilities not properly added to cash balance git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7200 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -41,9 +41,10 @@
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#endif
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INT16 gsSkyriderCostModifier;
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// HEADROCK HAM 3.6: Strategic info variable, total of costs accumulated for the use of facilities today. Deducted
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// from account and reset at midnight, unless player can't pay (in which case, carries over to the next day).
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// HEADROCK HAM 3.6: Strategic info variable, total of income/costs accumulated for the use of facilities today.
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// Account settle and reset at midnight, unless player can't pay (in which case, carries over to the next day).
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// This variable is SAVED and LOADED.
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INT32 giTotalEarnedForFacilityOperationsToday = 0;
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INT32 giTotalOwedForFacilityOperationsToday = 0;
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BOOLEAN gfOutstandingFacilityDebt = TRUE;
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@@ -626,9 +627,9 @@ void UpdateFacilityUsageCosts( )
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else if (sCost < 0)
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{
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/////////////////////////////////////////////////////////
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// Put money directly into the player's account
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// Increase income for operating this facility
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LaptopSaveInfo.iCurrentBalance += (-1 * sCost);
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giTotalEarnedForFacilityOperationsToday += (-1 * gFacilityTypes[ubFacilityType].AssignmentData[ubAssignmentType].sCostPerHour);
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}
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}
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@@ -637,6 +638,13 @@ void UpdateFacilityUsageCosts( )
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}
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}
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void HandleDailyPaymentFacilityIncome( void )
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{
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// Pay total income.
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AddTransactionToPlayersBook( FACILITY_OPERATIONS, 0, GetWorldTotalMin(), giTotalEarnedForFacilityOperationsToday );
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giTotalEarnedForFacilityOperationsToday = 0;
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}
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// HEADROCK HAM 3.6: This function runs once at the end of each day.
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// It handles debt accrued by operation facilities. If there is enough money to pay the debt off, this
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// is done automatically. If only part of the money is available, or none of it, your account is emptied and all
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@@ -2036,7 +2044,8 @@ INT32 GetTotalFacilityHourlyCosts( BOOLEAN fPositive )
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void InitFacilities()
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{
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// Initialize facility debt.
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// Initialize facility accounts.
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giTotalEarnedForFacilityOperationsToday = 0;
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giTotalOwedForFacilityOperationsToday = 0;
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gfOutstandingFacilityDebt = FALSE;
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}
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