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Militia: don't always spare RPGs when in tactical combat.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9270 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1337,7 +1337,10 @@ void CalcBestThrow(SOLDIERTYPE *pSoldier, ATTACKTYPE *pBestThrow)
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}
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}
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// militia always try to spare grenades unless under attack or using flares
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// militia always try to spare grenades unless under attack or using flares
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if (pSoldier->bTeam == MILITIA_TEAM && !pSoldier->aiData.bUnderFire && !Item[usGrenade].flare)
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if (pSoldier->bTeam == MILITIA_TEAM &&
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!pSoldier->aiData.bUnderFire &&
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!Item[usGrenade].flare &&
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!fRocketLauncher)
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{
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{
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fSpare = TRUE;
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fSpare = TRUE;
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}
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}
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