Militia: don't always spare RPGs when in tactical combat.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9270 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2022-01-21 19:22:12 +00:00
parent 8c59159213
commit 7803378388
+4 -1
View File
@@ -1337,7 +1337,10 @@ void CalcBestThrow(SOLDIERTYPE *pSoldier, ATTACKTYPE *pBestThrow)
} }
// militia always try to spare grenades unless under attack or using flares // militia always try to spare grenades unless under attack or using flares
if (pSoldier->bTeam == MILITIA_TEAM && !pSoldier->aiData.bUnderFire && !Item[usGrenade].flare) if (pSoldier->bTeam == MILITIA_TEAM &&
!pSoldier->aiData.bUnderFire &&
!Item[usGrenade].flare &&
!fRocketLauncher)
{ {
fSpare = TRUE; fSpare = TRUE;
} }