diff --git a/TacticalAI/AIMain.cpp b/TacticalAI/AIMain.cpp index b2ba33a32..c5aed9831 100644 --- a/TacticalAI/AIMain.cpp +++ b/TacticalAI/AIMain.cpp @@ -1250,11 +1250,6 @@ void CancelAIAction(SOLDIERTYPE *pSoldier, UINT8 ubForce) pSoldier->aiData.bBypassToGreen = FALSE; ActionDone(pSoldier); - - // sevenfm: reset next action - pSoldier->aiData.bNextAction = AI_ACTION_NONE; - pSoldier->aiData.usNextActionData = 0; - pSoldier->aiData.bNextTargetLevel = 0; }