From 7908dc2ff34df99f3ac61d74957c0f92974843ad Mon Sep 17 00:00:00 2001 From: Sevenfm Date: Fri, 18 Oct 2019 21:31:19 +0000 Subject: [PATCH] Reverted resetting next action in CancelAIAction() as it doesn't work as expected. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8697 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- TacticalAI/AIMain.cpp | 5 ----- 1 file changed, 5 deletions(-) diff --git a/TacticalAI/AIMain.cpp b/TacticalAI/AIMain.cpp index b2ba33a32..c5aed9831 100644 --- a/TacticalAI/AIMain.cpp +++ b/TacticalAI/AIMain.cpp @@ -1250,11 +1250,6 @@ void CancelAIAction(SOLDIERTYPE *pSoldier, UINT8 ubForce) pSoldier->aiData.bBypassToGreen = FALSE; ActionDone(pSoldier); - - // sevenfm: reset next action - pSoldier->aiData.bNextAction = AI_ACTION_NONE; - pSoldier->aiData.usNextActionData = 0; - pSoldier->aiData.bNextTargetLevel = 0; }