From 79333dbf846751b1703fa50adceb4cd55ef2e20a Mon Sep 17 00:00:00 2001 From: SpaceViking Date: Mon, 24 Sep 2007 05:37:53 +0000 Subject: [PATCH] Initialize variables to code that adds soldiers onto tactical field git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1427 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Tactical/Soldier Add.cpp | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/Tactical/Soldier Add.cpp b/Tactical/Soldier Add.cpp index c37db569..0c96119b 100644 --- a/Tactical/Soldier Add.cpp +++ b/Tactical/Soldier Add.cpp @@ -1092,10 +1092,11 @@ UINT16 FindRandomGridNoFromSweetSpotExcludingSweetSpot( SOLDIERTYPE *pSoldier, I BOOLEAN InternalAddSoldierToSector( UINT8 ubID, BOOLEAN fCalculateDirection, BOOLEAN fUseAnimation, UINT16 usAnimState, UINT16 usAnimCode ) { - UINT8 ubDirection, ubCalculatedDirection; - SOLDIERTYPE *pSoldier; - INT16 sGridNo; - INT16 sExitGridNo; + UINT8 ubDirection = 0; + UINT8 ubCalculatedDirection = 0; + SOLDIERTYPE *pSoldier = 0; + INT16 sGridNo = 0; + INT16 sExitGridNo = 0; DebugMsg(TOPIC_JA2,DBG_LEVEL_3,String("InternalAddSoldierToSector"));