Molle Improvments / Fixes (by Off_Topic)

- Mini Grenade Size 14->13
- Mini Grenade Pocket 14x2->13x2
- New Pocket (Small Knife) for Nylon Knife Sheath Can't hold KCB or Rambo. 
o KCB & Rambo size 24->28
o Regular Knife Pocket Volume 13->15
- Carabiner
o New Item Class Armour/Face/LBE/Misc.
o Can now hold items 16 (Handcuffs) & 18 (Compact Binoculars)
There are still a few items that will go there that shouldn't (Syringes for example) but with the new item class restriction it's a lot less stuff.
- New ITEM: Carabiner
oCan be attached to MOLLE vests to add more Rings. -5 Stealth penalty to stop you going overboard.
- New Silhouette: Sniper Rifle
- New Pocket type: Sniper Rifle (Can now only hold one item sized 8 & 9, large sniper rifles and one item sized 5,6, or 7)
- Replaced this in Sniper Drag Bag
- General Drop Pouch can now hold more than small pouch (no restriction) and can hold bigger items. Volume increased from 2 to 8.
- New ITEM: Carabiner
o Can be attached to MOLLE vests to add more Rings. -5 Stealth penalty to stop you going overboard.
- Ammo Pockets now more flexible, they still only take Ammo. Other pockets tweaked.
- Mercstarting Gear: Wolf K2 Removed Leg Rig/Ice K3 Removed Combat Pack.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1834 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Wanne
2013-10-19 12:18:37 +00:00
parent d4d4578487
commit 79bf420306
6 changed files with 141 additions and 42 deletions
@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<MERCGEAR>
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@@ -2932,7 +2932,7 @@
<mBig0Quantity>2</mBig0Quantity>
<lVest>1090</lVest>
<lRightThigh>1643</lRightThigh>
<lCPack>1098</lCPack>
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</GEARKIT>
<GEARKIT>
<mPriceMod>50</mPriceMod>
@@ -5844,7 +5844,7 @@
<mBig3Quantity>1</mBig3Quantity>
<lVest>1090</lVest>
<lVestStatus>98</lVestStatus>
<lRightThigh>1648</lRightThigh>
<lRightThigh>0</lRightThigh>
<lCPack>1098</lCPack>
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</GEARKIT>