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- external feeding checks for invalid gridno
- reordered xmls - new feature: class specific gun and item choices allows finetuning of a soldier's equipment WARNING! This exe needs GameDir revision >= 1584, as xmls have been reordered! More info under http://www.bears-pit.com/board/ubbthreads.php/topics/313782/Re_New_feature_Class_specific_.html#Post313782 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5764 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1642,6 +1642,9 @@ void LoadGameExternalOptions()
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gGameExternalOptions.usAttachmentDropRate = iniReader.ReadInteger("Item Property Settings","ATTACHMENT_DROP_RATE",10, 0, 100);
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gGameExternalOptions.iMaxEnemyAttachments = iniReader.ReadInteger("Item Property Settings","MAX_ENEMY_ATTACHMENTS",6, 2, MAX_ATTACHMENTS);
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// Flugente: class specific gun choice
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gGameExternalOptions.fSoldierClassSpecificItemTables = iniReader.ReadBoolean("Item Property Settings","SOLDIERCLASS_SPECIFIC_ITEM_TABLES", TRUE);
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//################# Strategic Enemy AI Settings ##################
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// WDS - New AI
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