- external feeding checks for invalid gridno

- reordered xmls
- new feature: class specific gun and item choices allows finetuning of a soldier's equipment

WARNING! This exe needs GameDir revision >= 1584, as xmls have been reordered!
More info under http://www.bears-pit.com/board/ubbthreads.php/topics/313782/Re_New_feature_Class_specific_.html#Post313782

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5764 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-01-04 23:25:35 +00:00
parent 695a5013c0
commit 79d6bb46ed
13 changed files with 245 additions and 133 deletions
+3
View File
@@ -1642,6 +1642,9 @@ void LoadGameExternalOptions()
gGameExternalOptions.usAttachmentDropRate = iniReader.ReadInteger("Item Property Settings","ATTACHMENT_DROP_RATE",10, 0, 100);
gGameExternalOptions.iMaxEnemyAttachments = iniReader.ReadInteger("Item Property Settings","MAX_ENEMY_ATTACHMENTS",6, 2, MAX_ATTACHMENTS);
// Flugente: class specific gun choice
gGameExternalOptions.fSoldierClassSpecificItemTables = iniReader.ReadBoolean("Item Property Settings","SOLDIERCLASS_SPECIFIC_ITEM_TABLES", TRUE);
//################# Strategic Enemy AI Settings ##################
// WDS - New AI