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Fix: crash due to missing image
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7845 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -19,6 +19,7 @@
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#include "WCheck.h"
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#include "WCheck.h"
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#include "Vehicles.h"
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#include "Vehicles.h"
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#include "GameSettings.h"
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#include "GameSettings.h"
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#include "Utilities.h" // added by Flugente
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#endif
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#endif
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#define LIFE_BAR_SHADOW FROMRGB( 108, 12, 12 )
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#define LIFE_BAR_SHADOW FROMRGB( 108, 12, 12 )
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@@ -309,6 +310,18 @@ void DrawBreathUIBarEx( SOLDIERTYPE *pSoldier, INT16 sXPos, INT16 sYPos, INT16 s
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// brown guy
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// brown guy
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GetVideoObject( &hHandle, guiBrownBackgroundForTeamPanel );
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GetVideoObject( &hHandle, guiBrownBackgroundForTeamPanel );
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// Flugente: for some reason, the image has sometimes been deleted. In that case, try again
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if ( !hHandle )
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{
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VOBJECT_DESC VObjectDesc;
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VObjectDesc.fCreateFlags = VOBJECT_CREATE_FROMFILE;
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FilenameForBPP( "INTERFACE\\Bars.sti", VObjectDesc.ImageFile );
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CHECKV( AddVideoObject( &VObjectDesc, &guiBrownBackgroundForTeamPanel ) );
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// brown guy
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GetVideoObject( &hHandle, guiBrownBackgroundForTeamPanel );
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}
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// DO MAX BREATH
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// DO MAX BREATH
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if( guiCurrentScreen != MAP_SCREEN )
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if( guiCurrentScreen != MAP_SCREEN )
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{
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{
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