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Ammo colour in AmmoTypes.xml is now set using <red>/<green>/<blue> tags instead of <fontColour>/<grayed>/<offNormal>/<onNormal>.
For more information, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=355255&#msg_355255 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8627 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1692,6 +1692,7 @@ typedef enum
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// Flugente: in order not to loop over MAXITEMS items if we only have a few thousand, remember the actual number of items in the xml
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extern UINT32 gMAXITEMS_READ;
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extern UINT32 gMAXAMMOTYPES_READ;
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/* CHRISL: Arrays to track ic group information. These allow us to determine which LBE slots control which pockets and
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what LBE class the pockets are.*/
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