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If a container is destroyed by gunfire or vehicle collision, don't destroy the contents, reveal them instead.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9087 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -220,7 +220,7 @@ void RemoveItemPool( INT32 sGridNo, UINT8 ubLevel );
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void RenderTopmostFlashingItems( );
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void RemoveAllUnburiedItems( INT32 sGridNo, UINT8 ubLevel );
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void RevealAllUnburiedItems( INT32 sGridNo, UINT8 ubLevel );
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BOOLEAN DoesItemPoolContainAnyHiddenItems( ITEM_POOL *pItemPool );
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BOOLEAN DoesItemPoolContainAllHiddenItems( ITEM_POOL *pItemPool );
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