If a container is destroyed by gunfire or vehicle collision, don't destroy the contents, reveal them instead.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9087 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2021-06-18 18:43:24 +00:00
parent a288b2e60c
commit 7a866c5f29
4 changed files with 37 additions and 7 deletions
+1 -1
View File
@@ -220,7 +220,7 @@ void RemoveItemPool( INT32 sGridNo, UINT8 ubLevel );
void RenderTopmostFlashingItems( );
void RemoveAllUnburiedItems( INT32 sGridNo, UINT8 ubLevel );
void RevealAllUnburiedItems( INT32 sGridNo, UINT8 ubLevel );
BOOLEAN DoesItemPoolContainAnyHiddenItems( ITEM_POOL *pItemPool );
BOOLEAN DoesItemPoolContainAllHiddenItems( ITEM_POOL *pItemPool );