From 7ab994aaf24c29486069f17063f386f07c91ce9a Mon Sep 17 00:00:00 2001 From: Flugente Date: Tue, 4 Nov 2014 20:36:53 +0000 Subject: [PATCH] ROOF_COLLAPSE controls whether roofs can be destroyed. git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2179 4f8fa57e-7814-0410-bad4-adc449f26b7c --- gamedir/Data-1.13/Ja2_Options.INI | 3 +++ 1 file changed, 3 insertions(+) diff --git a/gamedir/Data-1.13/Ja2_Options.INI b/gamedir/Data-1.13/Ja2_Options.INI index 27894fe39..bf8e40425 100644 --- a/gamedir/Data-1.13/Ja2_Options.INI +++ b/gamedir/Data-1.13/Ja2_Options.INI @@ -2774,6 +2774,9 @@ PMC_MAX_VETERANS = 20 ; If set to false, we cannot fill sandbags or set up/remove fortifications while enemies are in the sector FORTIFICATION_ALLOW_IN_HOSTILE_SECTOR = TRUE +; can roofs collapse when they or their supporting walls are hit? +ROOF_COLLAPSE = TRUE + ;****************************************************************************************************************************** ;******************************************************************************************************************************