Initial commit - SVN checkpoint to git branch

This commit is contained in:
rftrdev
2022-10-11 00:17:12 -07:00
parent 9cc567644f
commit 7b0830c060
28 changed files with 2232 additions and 206 deletions
+79
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@@ -1842,6 +1842,85 @@ typedef struct
INT16 iFortificationsBonus;
// agent missions
INT8 iDeepDeploymentSuccessChance;
INT16 iDeepDeploymentRangeNS;
INT16 iDeepDeploymentRangeEW;
INT16 iDeepDeploymentRangeNS_Bonus_Covert;
INT16 iDeepDeploymentRangeEW_Bonus_Covert;
INT16 iDeepDeploymentRangeNS_Bonus_Scouting;
INT16 iDeepDeploymentRangeEW_Bonus_Scouting;
INT16 iDeepDeploymentRangeNS_Bonus_Stealthy;
INT16 iDeepDeploymentRangeEW_Bonus_Stealthy;
INT16 iDeepDeploymentRangeNS_Bonus_Survival;
INT16 iDeepDeploymentRangeEW_Bonus_Survival;
UINT8 iDeepDeploymentDuration;
UINT8 iDeepDeploymentDuration_Bonus_Covert;
UINT8 iDeepDeploymentDuration_Bonus_Scouting;
UINT8 iDeepDeploymentDuration_Bonus_Stealthy;
UINT8 iDeepDeploymentDuration_Bonus_Survival;
INT8 iGetEnemyMovementTargetsSuccessChance;
UINT8 iGetEnemyMovementTargetsDuration;
UINT8 iGetEnemyMovementTargetsDuration_Bonus_Covert;
UINT8 iGetEnemyMovementTargetsDuration_Bonus_Radio;
INT8 iImproveLocalShopsSuccessChance;
UINT8 iImproveLocalShopsDuration;
INT8 iReduceStrategicDecisionSpeedSuccessChance;
FLOAT fReduceStrategicDecisionSpeedModifier;
FLOAT fReduceStrategicDecisionSpeedModifier_Covert;
FLOAT fReduceStrategicDecisionSpeedModifier_Deputy;
FLOAT fReduceStrategicDecisionSpeedModifier_Snitch;
UINT8 iReduceStrategicDecisionSpeedDuration;
UINT8 iReduceStrategicDecisionSpeedDuration_Bonus_Covert;
UINT8 iReduceStrategicDecisionSpeedDuration_Bonus_Deputy;
UINT8 iReduceStrategicDecisionSpeedDuration_Bonus_Snitch;
INT8 iReduceUnalertedEnemyVisionSuccessChance;
FLOAT fReduceUnlaertedEnemyVisionModifier;
FLOAT fReduceUnlaertedEnemyVisionModifier_Covert;
FLOAT fReduceUnlaertedEnemyVisionModifier_Radio;
FLOAT fReduceUnlaertedEnemyVisionModifier_Stealthy;
UINT8 iReduceUnalertedEnemyVisionDuration;
UINT8 iReduceUnalertedEnemyVisionDuration_Bonus_Covert;
UINT8 iReduceUnalertedEnemyVisionDuration_Bonus_Radio;
INT8 iSabotageInfantryEquipmentSuccessChance;
INT8 iSabotageInfantryEquipmentModifier;
INT8 iSabotageInfantryEquipmentModifier_Auto_Weapons;
INT8 iSabotageInfantryEquipmentModifier_Covert;
INT8 iSabotageInfantryEquipmentModifier_Demolitions;
INT8 iSabotageInfantryEquipmentModifier_Gunslinger;
INT8 iSabotageInfantryEquipmentModifier_Ranger;
INT8 iSabotageInfantryEquipmentModifier_Sniper;
UINT8 iSabotageInfantryEquipmentDuration;
UINT8 iSabotageInfantryEquipmentDuration_Bonus_Auto_Weapons;
UINT8 iSabotageInfantryEquipmentDuration_Bonus_Covert;
UINT8 iSabotageInfantryEquipmentDuration_Bonus_Demolitions;
UINT8 iSabotageInfantryEquipmentDuration_Bonus_Gunslinger;
UINT8 iSabotageInfantryEquipmentDuration_Bonus_Ranger;
UINT8 iSabotageInfantryEquipmentDuration_Bonus_Sniper;
INT8 iSabotageMechanicalUnitsSuccessChance;
INT8 iSabotageMechanicalUnitsStatLoss;
INT8 iSabotageMechanicalUnitsStatLoss_Covert;
INT8 iSabotageMechanicalUnitsStatLoss_Demolitions;
INT8 iSabotageMechanicalUnitsStatLoss_Heavy_Weapons;
UINT8 iSabotageMechanicalUnitsDuration;
UINT8 iSabotageMechanicalUnitsDuration_Bonus_Covert;
UINT8 iSabotageMechanicalUnitsDuration_Bonus_Demolitions;
UINT8 iSabotageMechanicalUnitsDuration_Bonus_Heavy_Weapons;
INT8 iTrainMilitiaAnywhereSuccessChance;
INT8 iTrainMilitiaAnywhereMaxTrainers;
INT8 iTrainMilitiaAnywhereMaxTrainers_Teaching;
UINT8 iTrainMilitiaAnywhereDuration;
UINT8 iTrainMilitiaAnywhereDuration_Bonus_Covert;
UINT8 iTrainMilitiaAnywhereDuration_Bonus_Survival;
UINT8 iTrainMilitiaAnywhereDuration_Bonus_Teaching;
} REBELCOMMAND_SETTINGS;
typedef struct