Initial commit - SVN checkpoint to git branch

This commit is contained in:
rftrdev
2022-10-11 00:17:12 -07:00
parent 9cc567644f
commit 7b0830c060
28 changed files with 2232 additions and 206 deletions
+8 -2
View File
@@ -1,3 +1,4 @@
#pragma optimize("",off)
#ifdef PRECOMPILEDHEADERS
#include "AI All.h"
#include "DisplayCover.h"
@@ -34,6 +35,7 @@
#include "UI Cursors.h"
#include "soldier profile type.h"
#include "Interface Cursors.h" // added by Flugente for UICursorDefines
#include "Rebel Command.h"
#endif
//forward declarations of common classes to eliminate includes
@@ -759,7 +761,7 @@ void CalculateCoverFromSoldier( SOLDIERTYPE* pFromSoldier, const INT32& sTargetG
{
const UINT8& ubStance = animArr[i];
INT32 usAdjustedSight;
INT32 usAdjustedSight = 0;
if (pToSoldier == NULL) {
usAdjustedSight = usSightLimit;
@@ -767,6 +769,8 @@ void CalculateCoverFromSoldier( SOLDIERTYPE* pFromSoldier, const INT32& sTargetG
usAdjustedSight = usSightLimit + usSightLimit * GetSightAdjustment( pToSoldier, GetStealth(pToSoldier), GetSightAdjustmentBasedOnLBE(pToSoldier), sTargetGridNo, (INT8) fRoof, ubStance ) /100;
}
RebelCommand::ApplyVisionModifier(pFromSoldier, usAdjustedSight);
if ( SoldierToVirtualSoldierLineOfSightTest( pFromSoldier, sTargetGridNo, (INT8) fRoof, ubStance, FALSE, usAdjustedSight ) != 0 )
{
if ( bOverlayType > i ) bOverlayType = i;
@@ -784,7 +788,7 @@ static void CalculateCoverFromEnemySoldier(SOLDIERTYPE* pFromSoldier, const INT3
{
const UINT8& ubStance = animArr[i];
INT32 usAdjustedSight;
INT32 usAdjustedSight = 0;
if (pToSoldier == nullptr) {
usAdjustedSight = usSightLimit;
@@ -793,6 +797,8 @@ static void CalculateCoverFromEnemySoldier(SOLDIERTYPE* pFromSoldier, const INT3
usAdjustedSight = usSightLimit + usSightLimit * GetSightAdjustment(pToSoldier, ToSoldierStealth, ToSoldierLBeSightAdjustment, sTargetGridNo, (INT8)fRoof, ubStance) / 100;
}
RebelCommand::ApplyVisionModifier(pFromSoldier, usAdjustedSight);
if (SoldierToVirtualSoldierLineOfSightTest(pFromSoldier, sTargetGridNo, (INT8)fRoof, ubStance, FALSE, usAdjustedSight) != 0)
{
if (bOverlayType > i) bOverlayType = i;