Initial commit - SVN checkpoint to git branch

This commit is contained in:
rftrdev
2022-10-11 00:17:12 -07:00
parent 9cc567644f
commit 7b0830c060
28 changed files with 2232 additions and 206 deletions
+1
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@@ -3138,6 +3138,7 @@ extern STR16 szRebelCommandText[];
extern STR16 szRebelCommandHelpText[];
extern STR16 szRebelCommandAdminActionsText[];
extern STR16 szRebelCommandDirectivesText[];
extern STR16 szRebelCommandAgentMissionsText[];
extern STR16 szRobotText[];
enum {
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@@ -290,7 +290,7 @@ STR16 pEncyclopediaFilterCharText[] =
{//major char filter button text
//..L"------v"
L"全部",//All
L"A.I.M",
L"A.I.M.",
L"MERC",
L"RPC",
L"NPC",
@@ -4218,7 +4218,7 @@ STR16 pHelicopterEtaStrings[] =
L"Skyrider",
L"着陆点",
L"直升机严重受损,必须降落在敌军领地!", // warning that the sector the helicopter is going to use for refueling is under enemy control ->
L"直升机将直接返回基地,你希望在此之前下乘客吗?",
L"直升机将直接返回基地,你希望在此之前下乘客吗?",
L"剩余燃料:",
L"到加油站距离:",
};
@@ -5097,7 +5097,7 @@ STR16 pLaptopIcons[] =
STR16 pBookMarkStrings[] =
{
L"A.I.M",
L"A.I.M.",
L"Bobby Ray's",
L"I.M.P",
L"M.E.R.C",
@@ -7030,7 +7030,7 @@ STR16 pMessageStrings[] =
L"磁盘空间不足。只有%sMB可用空间,《铁血联盟2》需要%sMB。",
L"从AIM雇佣了%s。", //"Hired %s from AIM",
L"%s抓住了%s。", //"%s has caught %s.", //'Merc name' has caught 'item' -- let SirTech know if name comes after item.
L"%s使用了(拾取)%s。", //L"%s has taken %s。",
L"%s使用了%s。", //L"%s has taken %s。",
L"%s没有医疗技能", //"%s has no medical skill",//'Merc name' has no medical skill.
//CDRom errors (such as ejecting CD while attempting to read the CD)
@@ -11369,19 +11369,19 @@ STR16 szIMPGearPocketText[] =
L"选择背心", // L"Select vest",
L"选择裤子", //L"Select pants",
L"选择头部装备", //L"Select face gear",
L"选择头部装备", //L"Select face gear",
L"选择头部装备", // L"Select face gear",
L"选择主武器", //L"Select main gun",
L"选择副武器", //L"Select sidearm",
L"选择主", // L"Select main gun",
L"选择手枪", //L"Select sidearm",
L"选择LBE背心", //L"Select LBE vest",
L"选择LBE", //L"Select left LBE holster",
L"选择LBE", //L"Select right LBE holster",
L"选择LBE", //L"Select left LBE holster",
L"选择LBE", //L"Select right LBE holster",
L"选择LBE战斗包", //L"Select LBE combat pack",
L"选择LBE背包", //L"Select LBE backpack",
L"选择发射器/步枪", //L"Select launcher / rifle",
L"选择近战武器", //L"Select melee weapon",
L"Select launcher / rifle",
L"选择武器", //L"Select melee weapon",
L"选择附加物品", //L"Select additional items", //BIGPOCK1POS
L"选择附加物品", //L"Select additional items",
@@ -11390,28 +11390,28 @@ STR16 szIMPGearPocketText[] =
L"选择附加物品", //L"Select additional items",
L"选择附加物品", //L"Select additional items",
L"选择附加物品", //L"Select additional items",
L"选择医疗套件", //L"Select medkit",MEDPOCK1POS
L"选择医疗套件", //L"Select medkit",
L"选择医疗套件", //L"Select medkit",
L"选择医疗套件", //L"Select medkit",
L"选择主武器弹药", //L"Select main gun ammo",SMALLPOCK1POS
L"选择主武器弹药", //L"Select main gun ammo",
L"选择主武器弹药", //L"Select main gun ammo",
L"选择主武器弹药", //L"Select main gun ammo",
L"选择主武器弹药", //L"Select main gun ammo",
L"选择发射器/枪弹药", //L"Select launcher / rifle ammo",SMALLPOCK6POS
L"选择发射器/枪弹药", //L"Select launcher / rifle ammo",
L"选择发射器/枪弹药", //L"Select launcher / rifle ammo",
L"选择发射器/枪弹药", //L"Select launcher / rifle ammo",
L"选择发射器/枪弹药", //L"Select launcher / rifle ammo",
L"选择配枪弹药", //L"Select sidearm ammo",SMALLPOCK11POS
L"选择配枪弹药", //L"Select sidearm ammo",
L"选择配枪弹药", //L"Select sidearm ammo",
L"选择配枪弹药", //L"Select sidearm ammo",
L"选择配枪弹药", //L"Select sidearm ammo",
L"选择配枪弹药", //L"Select sidearm ammo",
L"选择配枪弹药", //L"Select sidearm ammo",
L"选择配枪弹药", //L"Select sidearm ammo",
L"Select medkit", //MEDPOCK1POS
L"Select medkit",
L"Select medkit",
L"Select medkit",
L"Select main gun ammo", //SMALLPOCK1POS
L"Select main gun ammo",
L"Select main gun ammo",
L"Select main gun ammo",
L"Select main gun ammo",
L"Select launcher / rifle ammo", //SMALLPOCK6POS
L"Select launcher / rifle ammo",
L"Select launcher / rifle ammo",
L"Select launcher / rifle ammo",
L"Select launcher / rifle ammo",
L"Select sidearm ammo", //SMALLPOCK11POS
L"Select sidearm ammo",
L"Select sidearm ammo",
L"Select sidearm ammo",
L"Select sidearm ammo",
L"Select sidearm ammo",
L"Select sidearm ammo",
L"Select sidearm ammo",
L"选择附加物品", //L"Select additional items", //SMALLPOCK19POS
L"选择附加物品", //L"Select additional items",
L"选择附加物品", //L"Select additional items",
@@ -11424,7 +11424,7 @@ STR16 szIMPGearPocketText[] =
L"选择附加物品", //L"Select additional items",
L"选择附加物品", //L"Select additional items",
L"选择附加物品", //L"Select additional items", //SMALLPOCK30POS
L"左键单击选择项目/右键单击关闭窗口", //L"Left click to select item / Right click to close window",
L"Left click to select item / Right click to close window",
};
STR16 szMilitiaStrategicMovementText[] =
@@ -11966,7 +11966,7 @@ STR16 szRebelCommandAdminActionsText[] =
L"民兵武器库", //L"Militia Warehouses",
L"在偏远地区建造仓库,让反抗军为民兵储备武器。提供每日民兵资源。", //L"Construct warehouses in remote areas, allowing the rebels to stockpile weapons for the militia. Provides daily militia resources.",
L"税务局", //L"Regional Taxes",
L"从当地人那里筹集资金来帮助你。这是一种永久的行为。增加每日收入,但地区忠诚度会逐日下降。", //L"Collect money from the locals to assist your efforts. This is a permanent action. Increases daily income, but regional loyalty falls daily.",
L"从当地人那里筹集资金来帮助你。增加每日收入,但地区忠诚度会逐日下降。", //L"Collect money from the locals to assist your efforts. Increases daily income, but regional loyalty falls daily.",
L"民间援助", //L"Civilian Aid",
L"指派一些反抗军直接协助和支持该地区的平民。增加每天志愿者的总数。", //L"Assign some rebels to directly assist and support civilians in the area. Increases daily volunteer pool growth.",
L"私人佣兵团", //L"Merc Support",
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@@ -11976,7 +11976,7 @@ STR16 szRebelCommandAdminActionsText[] = // TODO.Translate
L"Militia Warehouses",
L"Construct warehouses in remote areas, allowing the rebels to stockpile weapons for the militia. Provides daily militia resources.",
L"Regional Taxes",
L"Collect money from the locals to assist your efforts. This is a permanent action. Increases daily income, but regional loyalty falls daily.",
L"Collect money from the locals to assist your efforts. Increases daily income, but regional loyalty falls daily.",
L"Civilian Aid",
L"Assign some rebels to directly assist and support civilians in the area. Increases daily volunteer pool growth.",
L"Merc Support",
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@@ -11864,12 +11864,16 @@ STR16 gLbeStatsDesc[14] =
STR16 szRebelCommandText[] =
{
L"Arulco Rebel Command - National Overview",
L"Arulco Rebel Command - Regional Overview",
L"Switch to Regional Overview",
L"Switch to National Overview",
L"National Overview",
L"Regional Overview",
L"Mission Overview",
L"Select View:",
L"Regional (2)",
L"National (1)",
L"Mission (3)",
L"Supplies:",
L"Incoming Supplies",
L"Intel:",
L"/day",
L"Current Directive",
L"Improve Directive ($%d)",
@@ -11932,12 +11936,11 @@ STR16 szRebelCommandText[] =
STR16 szRebelCommandHelpText[] =
{
L"|S|u|p|p|l|i|e|s\n \nFood, water, medical supplies, weapons, and anything else that\nthe rebels might find useful. Supplies are obtained automatically\nby the rebels.",
L"|I|n|c|o|m|i|n|g |S|u|p|p|l|i|e|s\n \nEach day, the rebels will gather supplies on their own. As you\ntake over more towns, the amount of supplies they will be\nable to find per day will increase.",
L"|I|n|c|o|m|i|n|g |S|u|p|p|l|i|e|s\n \nEach day, the rebels will gather supplies on their own. As you\ntake over more towns, the amount of supplies they will be\nable to find per day will increase.\n \n+%d (Base income)",
L"|C|u|r|r|e|n|t |D|i|r|e|c|t|i|v|e\n \nYou can choose how the rebels will prioritise their strategic\nobjectives. New directives will become available as you make\nprogress.",
L"|A|d|m|i|n|i|s|t|r|a|t|i|o|n |T|e|a|m\n \nOnce deployed, an admin team is responsible for handling the\nday-to-day affairs of the region. This includes supporting\nlocals, creating rebel propaganda, establishing regional\npolicies, and more.",
L"|L|o|y|a|l|t|y\n \nThe effectiveness of many Administrative Actions depends on\nthe region's loyalty to your cause. It is in your best interest\nto raise loyalty as high as possible.",
L"|M|a|x|i|m|u|m |L|o|y|a|l|t|y\n \nYou will need to convince the locals to fully trust you. This\ncan be done by creating a supply line to them, showing that\nyou intend to improve their quality of life.",
L"|G|r|a|n|t |S|u|p|p|l|i|e|s\n \nSend supplies to the admin team here and allow them to use them\nas needed. This will increase the region's loyalty by a small amount\neach time you do this. However, doing this will slightly increase\nthe cost of enacting regional policies.",
L"This Admin Action applies its bonus to town sectors only.",
L"This Admin Action applies its bonus to town sectors, and\nsectors immediately adjacent to them.",
L"This Admin Action applies its bonus to town sectors, one\nsector away at Tier 1, and up to two sectors away at Tier 2.",
@@ -11966,7 +11969,7 @@ STR16 szRebelCommandAdminActionsText[] =
L"Militia Warehouses",
L"Construct warehouses in remote areas, allowing the rebels to stockpile weapons for the militia. Provides daily militia resources.",
L"Regional Taxes",
L"Collect money from the locals to assist your efforts. This is a permanent action. Increases daily income, but regional loyalty falls daily.",
L"Collect money from the locals to assist your efforts. Increases daily income, but regional loyalty falls daily.",
L"Civilian Aid",
L"Assign some rebels to directly assist and support civilians in the area. Increases daily volunteer pool growth.",
L"Merc Support",
@@ -12030,6 +12033,28 @@ STR16 szRebelCommandDirectivesText[] =
L"Improving this directive will increase the number of volunteers gained per day.",
};
STR16 szRebelCommandAgentMissionsText[] =
{
L"New missions will be available every 48 hours.",
L"A mission is currently active.",
L"Deep Deployment",
L"Coordinate efforts to find ways to sneak up on the enemy, but be careful: it's equally possible to put yourself in a disadvantaged deployment area. When attacking enemy forces, the deployment area is much larger.",
L"Strategic Intel",
L"Intercept plans and discover where enemies intend to strike. When viewing teams on the strategic map, sectors prioritised by the enemy will be marked in red.",
L"Improve Local Shops",
L"Set up ways for merchants across the country to acquire better goods more easily. Shopkeepers will have better than usual inventories.",
L"Slow Strategic Decisions",
L"Sow confusion and misdirection at the highest levels of enemy command. The enemy takes longer to make decisions at a strategic level.",
L"Lower Readiness",
L"Trick enemy soldiers into letting their guard down. Enemy soldiers have reduced vision range until they are alerted to your mercs' presence.",
L"Sabotage Equipment",
L"Disrupt enemy supply chains and prevent the enemy from maintaining their gear properly. Enemy soldiers use equipment that is worse than normal.",
L"Sabotage Vehicles",
L"Sabotage vehicle maintenance hubs to reduce their combat effectiveness and readiness. Enemy vehicles encountered have reduced stats.",
L"Train Militia Anywhere",
L"Create training areas in the wilderness that can be quickly set up and torn down. Militia can be trained in uncontested sectors outside of town.",
};
STR16 szRobotText[] =
{
L"The robot's installed weapon cannot be changed.",
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@@ -11958,7 +11958,7 @@ STR16 szRebelCommandAdminActionsText[] = // TODO.Translate
L"Militia Warehouses",
L"Construct warehouses in remote areas, allowing the rebels to stockpile weapons for the militia. Provides daily militia resources.",
L"Regional Taxes",
L"Collect money from the locals to assist your efforts. This is a permanent action. Increases daily income, but regional loyalty falls daily.",
L"Collect money from the locals to assist your efforts. Increases daily income, but regional loyalty falls daily.",
L"Civilian Aid",
L"Assign some rebels to directly assist and support civilians in the area. Increases daily volunteer pool growth.",
L"Merc Support",
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@@ -11880,7 +11880,7 @@ STR16 szRebelCommandAdminActionsText[] = // TODO.Translate
L"Militia Warehouses",
L"Construct warehouses in remote areas, allowing the rebels to stockpile weapons for the militia. Provides daily militia resources.",
L"Regional Taxes",
L"Collect money from the locals to assist your efforts. This is a permanent action. Increases daily income, but regional loyalty falls daily.",
L"Collect money from the locals to assist your efforts. Increases daily income, but regional loyalty falls daily.",
L"Civilian Aid",
L"Assign some rebels to directly assist and support civilians in the area. Increases daily volunteer pool growth.",
L"Merc Support",
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@@ -11967,7 +11967,7 @@ STR16 szRebelCommandAdminActionsText[] = // TODO.Translate
L"Militia Warehouses",
L"Construct warehouses in remote areas, allowing the rebels to stockpile weapons for the militia. Provides daily militia resources.",
L"Regional Taxes",
L"Collect money from the locals to assist your efforts. This is a permanent action. Increases daily income, but regional loyalty falls daily.",
L"Collect money from the locals to assist your efforts. Increases daily income, but regional loyalty falls daily.",
L"Civilian Aid",
L"Assign some rebels to directly assist and support civilians in the area. Increases daily volunteer pool growth.",
L"Merc Support",
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@@ -11980,7 +11980,7 @@ STR16 szRebelCommandAdminActionsText[] = // TODO.Translate
L"Militia Warehouses",
L"Construct warehouses in remote areas, allowing the rebels to stockpile weapons for the militia. Provides daily militia resources.",
L"Regional Taxes",
L"Collect money from the locals to assist your efforts. This is a permanent action. Increases daily income, but regional loyalty falls daily.",
L"Collect money from the locals to assist your efforts. Increases daily income, but regional loyalty falls daily.",
L"Civilian Aid",
L"Assign some rebels to directly assist and support civilians in the area. Increases daily volunteer pool growth.",
L"Merc Support",
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@@ -11961,7 +11961,7 @@ STR16 szRebelCommandAdminActionsText[] = // TODO.Translate
L"Militia Warehouses",
L"Construct warehouses in remote areas, allowing the rebels to stockpile weapons for the militia. Provides daily militia resources.",
L"Regional Taxes",
L"Collect money from the locals to assist your efforts. This is a permanent action. Increases daily income, but regional loyalty falls daily.",
L"Collect money from the locals to assist your efforts. Increases daily income, but regional loyalty falls daily.",
L"Civilian Aid",
L"Assign some rebels to directly assist and support civilians in the area. Increases daily volunteer pool growth.",
L"Merc Support",