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New feature: We can now create non-profile-based merchants via lua.scripts.
Requires GameDir >= r2320. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23061&goto=345526&#msg_345526 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8212 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1480,7 +1480,7 @@ public:
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///////////////////////////////////////////////////////
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// Flugente: this was the location of required variables required for the now removed poison feature. They can be used again
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UINT8 ubMilitiaAssists; // Flugente: stores militia assists
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INT8 bUnusedINT8_2;
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INT8 sNonNPCTraderID; // Flugente: we can set up non-NPC soldiers to be merchants, we store their dealer id here (value > 0 means arms dealer entry x)
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INT8 bUnusedINT8_3;
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INT16 bUnusedINT16_4;
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