From 7bd9d49e7cf5c3a4aea4a1246d4683acc12b4f34 Mon Sep 17 00:00:00 2001 From: ChrisL Date: Tue, 21 Oct 2008 17:09:37 +0000 Subject: [PATCH] One more change to BRs to display the correct AP label. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2382 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Laptop/BobbyRGuns.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Laptop/BobbyRGuns.cpp b/Laptop/BobbyRGuns.cpp index 53d972e0c..2e0aad74f 100644 --- a/Laptop/BobbyRGuns.cpp +++ b/Laptop/BobbyRGuns.cpp @@ -2435,7 +2435,7 @@ void CreateMouseRegionForBigImage( UINT16 usPosY, UINT8 ubCount, INT16 *pItemNum gunDamage, //Gun damage gWeaponStatsDesc[ 10 ], //Range String gGameSettings.fOptions[ TOPTION_SHOW_WEAPON_RANGE_IN_TILES ] ? Weapon[ pItemNumbers[ i ] ].usRange/10 : Weapon[ pItemNumbers[ i ] ].usRange, //Gun Range - gWeaponStatsDesc[ 6 ], //AP String + gWeaponStatsDesc[ 5 ], //AP String readyAPs, apStr, //AP's //L"- / - / -",