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New ingame option: Smart tree tops.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8936 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -5091,6 +5091,7 @@ void ToggleTreeTops()
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if ( gGameSettings.fOptions[ TOPTION_TOGGLE_TREE_TOPS ] )
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{
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ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, TacticalStr[ REMOVING_TREETOPS_STR ] );
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gGameSettings.fOptions[TOPTION_TOGGLE_TREE_TOPS] = FALSE;
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WorldHideTrees( );
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gTacticalStatus.uiFlags |= NOHIDE_REDUNDENCY;
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}
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@@ -5098,9 +5099,9 @@ void ToggleTreeTops()
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{
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ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, TacticalStr[ SHOWING_TREETOPS_STR ]);
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WorldShowTrees( );
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gGameSettings.fOptions[TOPTION_TOGGLE_TREE_TOPS] = TRUE;
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gTacticalStatus.uiFlags &= (~NOHIDE_REDUNDENCY);
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}
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gGameSettings.fOptions[ TOPTION_TOGGLE_TREE_TOPS ] = !gGameSettings.fOptions[ TOPTION_TOGGLE_TREE_TOPS ];
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// FOR THE NEXT RENDER LOOP, RE-EVALUATE REDUNDENT TILES
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InvalidateWorldRedundency( );
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