New ingame option: Smart tree tops.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8936 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2021-02-16 17:22:44 +00:00
parent 0ccecc472c
commit 7c1e9e3200
17 changed files with 209 additions and 33 deletions
+2 -1
View File
@@ -5091,6 +5091,7 @@ void ToggleTreeTops()
if ( gGameSettings.fOptions[ TOPTION_TOGGLE_TREE_TOPS ] )
{
ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, TacticalStr[ REMOVING_TREETOPS_STR ] );
gGameSettings.fOptions[TOPTION_TOGGLE_TREE_TOPS] = FALSE;
WorldHideTrees( );
gTacticalStatus.uiFlags |= NOHIDE_REDUNDENCY;
}
@@ -5098,9 +5099,9 @@ void ToggleTreeTops()
{
ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_INTERFACE, TacticalStr[ SHOWING_TREETOPS_STR ]);
WorldShowTrees( );
gGameSettings.fOptions[TOPTION_TOGGLE_TREE_TOPS] = TRUE;
gTacticalStatus.uiFlags &= (~NOHIDE_REDUNDENCY);
}
gGameSettings.fOptions[ TOPTION_TOGGLE_TREE_TOPS ] = !gGameSettings.fOptions[ TOPTION_TOGGLE_TREE_TOPS ];
// FOR THE NEXT RENDER LOOP, RE-EVALUATE REDUNDENT TILES
InvalidateWorldRedundency( );